Class 5 Thinking Kit — Thinkroo Kids · ages 9–11
THE THINKING KIT · CLASS 5 · AGES 9–11

Think like an algorithm designer.

Class 5 moves from following algorithms to inventing them: search strategy on the Balance mat, navigation on the City Map, rotation in the head, and the question behind all of AI — do I have enough information to decide?

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80 cards · 9 modules Balance Search + 9 tokens City Map + 16 turn cards 44-page workbook
THE FLAGSHIP FILM · 45 SECONDS

The top of the journey.

It opens on a binary search finding a hidden number in a few checks, then climbs the hardest ideas in the range — nets, mirror and water, rotation, sufficiency — to a gold summit.

BINARY SEARCH IS IT ENOUGH? WHAT DID AI LEARN?
Open the film full-screen ↗
THE FLAGSHIP FILM
The top of the journey.
45 SEC · TAP TO PLAY
NINE MODULES · EIGHT CARDS EACH · SKILL-TAGGED

The top of the ladder: abstraction, strategy, sufficiency.

1
Shapes, Nets & Areas
Which net folds into which solid? Area without counting every square.
ABSTRACT THINKING
2
Mirrors & Water Images
Mirror flips vs water flips — reasoning about reflections in two axes.
ABSTRACT THINKING
3
Progressive Patterns
Patterns that grow and change rate — not just repeat.
PATTERN RECOGNITION
4
Interconnected Clues
Clues that depend on each other — solve the web, not the list.
DECOMPOSITION
5
Turns & Directions
Quarter, half and full turns on the City Map — navigation from the traveller's view.
ABSTRACT + ALGORITHMIC
6
Rules & Sufficiency
Is the information enough to decide? The question examiners — and AI systems — ask.
ALGORITHMIC THINKING
7
Bug Hunt
Subtler bugs in longer logic — hypothesis, test, fix.
TROUBLESHOOTING
8
Search, Sort & AI
Halving searches, sorting strategies, and how AI ranks its guesses.
ALGORITHMS + AI
9
Champion Challenges
Capstone puzzles that demand every skill on the ladder.
ALL SKILLS
SIGNATURE ACTIVITY

Balance Search: find the answer in three questions.

One player — the Balance Master — secretly picks a number. The other can only ask the balance: left heavier, right heavier, or balanced? Children discover for themselves that halving the possibilities beats checking one by one. That discovery has a name in computer science: binary search.

City Map + 16 turn cards

Forward, quarter-turns, half-turns — navigate a city from the traveller's point of view.

Rotation Compass + Fold & Punch Lab

Rotate shapes mentally, then predict punched holes before unfolding. Test with real paper.

BALANCE SEARCH MAT9 TOKENS · 3 SLIPS
1–3 4–6 tokens 7–9 wait off the scale Q1 halves it · Q2 halves again · Q3 finds it 9 → 3 → 1  ✓ three questions, always
LEFT? RIGHT? BALANCED? = BINARY SEARCH
HOLD A REAL CARD

The question behind AI: is this enough to decide?

Tap to flip. Class 5 cards ask children to judge information itself — enough, not enough, which parts needed. It's the most exam-relevant skill in the kit, and the most AI-relevant one too.

300gsm laminated Strategy explained on the back SOLO & FAMILY cards

Inside the Class 5 box

20 PRINTED COMPONENTS · 238 PAGES OF MATERIAL
80
Cards in total
72 module cards + 8 welcome cards, including three champion challenges.
1+12
Balance Search mat + pieces
9 numbered tokens and 3 secret slips for the two-player deduction game.
1+16
City Map + turn cards
6 forward, 4 quarter-clockwise, 4 quarter-anticlockwise, 2 half-turns — write-and-wipe.
2
Labs
Rotation Compass (marker only) and Fold & Punch Lab sheets to test predictions.
44pp
Thinking workbook
The longest workbook in the range — A5, saddle-stitched.
24pp
Parent & Teacher Guide
Full answer key, module coaching, report card.
★×9
Progress chart + certificates
Nine stars, keepsake certificate, personalised digital certificate on WhatsApp.
+
The hardware
Child-safe dry-erase marker, wipe cloth, binder ring, rigid box.
AFTER THIS KIT

What your child will be able to do

✓Design a search that halves the possibilities — and count its steps
✓Judge whether given information is sufficient before answering
✓Rotate shapes and navigate turns mentally, from the traveller's view
✓Fold nets into solids — and predict cuts and punches before unfolding
✓Explain searching, sorting and ranking — the mechanics inside AI
✓Finish the three-year Thinkroo ladder with a completed Thinker Certificate
EXAM-ADJACENT, BY DESIGN

Mirror images, water images, nets, series, sufficiency — Class 5 modules overlap heavily with reasoning questions children later meet in school olympiads and entrance-style tests. Here they meet them as games first.

STARTING FRESH AT CLASS 5?

Each kit stands alone. Early cards in each module warm up the idea before the difficulty climbs.

WANT ALL THREE YEARS?

The Full-Journey Bundle covers Classes 3→5 at ₹2,997. See the bundle →

The Thinking Kit · Class 5

Ages 9–11 · 80 cards · Balance Search · City Map · Rotation Compass · Fold & Punch Lab · workbook · guide.

₹999₹1,499FREE personalised digital certificate
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