Sequencing, patterns, sorting, robot paths — and a first friendly meeting with AI. Seventy-two self-checking cards a seven-year-old can run mostly on their own.
Every scene is a real card from the box, solving itself on screen — the whole syllabus, module 1 to 9, from Nimbu Paani to Meet AI, ending on the nine stars and the certificate.
The write-and-wipe Grid Mat and twelve arrow tiles turn your child into the programmer — and a parent, sibling or toy into the robot. Lay the arrows, walk the path, find out where the plan breaks.
Tap the card to flip it. Every one of the 72 cards works this way: the child writes on the laminated front with the dry-erase marker, then flips to check — and reads why the answer is what it is. No adult needed, no answer sheet to lose.
Most cards are marked SOLO — your child runs them independently. Three FAMILY cards per kit turn the same ideas into games for the dinner table, so thinking practice becomes family time.
One or two cards a day finishes a module in about a week — nine modules in a school term, with the workbook as weekend practice. No preparation needed from you.
Class 4 continues the same nine-colour system with missions and machines — same box, deeper thinking. Meet the Class 4 kit →
Ages 7–9 · 80 cards in total · Grid Mat · workbook · guide with answer key · certificate.